Terra Deserta
You find yourself on a strange planet with no memory, no clue how you got there, and a really bad headache.
With you: four (oddly low-poly) companions who claim to know you — possibly better than you know yourself (which, admittedly, isn’t hard, given the amnesia).
On an alien world, with darkness descending, you must piece together the truth about your past, why you left Earth… and the role these eclectic characters played in all the above.

About "Terra Deserta"
This game is a satirical take set in a world where certain governments have seized global power and imposed short-sighted, self-serving agendas. It’s a twist on the murder-mystery genre, created as a prototype to explore branching dialogue systems over a two-week development period.
If I continue this project, it will likely evolve into a survival/exploration game—with much less dialogue clicking!
The themes here are intended for fun and are not aimed at any specific individuals. If you give it a try, I’d really appreciate your feedback—what worked, what didn’t. This is very much a learning experience for me as a game dev.
For best experience, play with headphones on.
Enjoy!
Controls
Movement = ASWD
Look = Mouse Cursor
Interact = Spacebar (on prompt)
Published | 10 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | MarcusFuller |
Genre | Role Playing, Survival |
Made with | Unity |
Tags | Mystery |
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